Episode #13 – ft. Berimbau

This week we are joined by two Berimbau dev's & Your Evil Twin. Thomas gets the chance to talk to some former No More Room in Hell developers and we talk for a while about berimbau with its producer (Chris) and main coder/founder (Mike)

Transmission Code: 10751

This week we interview Chris (producer) and Mike (coder/founder) from Berimbau and Your Evil Twin joins us too.

Update

We have fixed the file. We are sorry for the inconvience and confusion. The MP3 now contains the entire podcast.

Extended Show Notes

  • 00:00:15 – Introductions
    • 00:00:45 – William, Thomas/Editor321 (Half-Lifecreations.org), Alex/YourEvilTwin (former planethalflife.com), Chris (producer) & Mike (coder, founder) from Berimbau
  • 00:03:00 – Podcast 17 News
    • First episode without Phillip as co-host.
    • Forums are active – get your post on!
  • 00:03:30 – Round up of Half-Life news
    • 00:03:45 – No more Room in Hell closed
      • Thomas was able to get an exclusive interview with former members of the team.
      • Why did No More Room in Hell fail?
      • Will the content be ported to Left 4 Dead?
    • 00:13:00 – SourceForts 1.9.4.1 Released.
    • 00:16:15 – Sniper Division Trailer and Media.
    • 00:23:00 – Dead before Dawn Teaser Trailer.
    • 00:26:00 – Earth Special Forces Update.
    • 00:31:30 – RiverPool for TWHL create a Room Competition.
    • 00:34:00 – Rebellion for Half-Life 2.
    • 00:36:30 – Joutomaa Chapter 1 Half-Life 2 Episode 2.
    • 00:39:45 – VaultTec Source Trailer.
    • 00:42:30 – Stargate Trailer and Jailbreak 0.5 Trailer.
    • 00:45:30 – Zombie Master 1.2.1 Released – Last release for the team.
    • 00:46:00 – Fake Factory Cinematic Update 9.5.
    • 00:53:45 – Corridors Singleplayer Map.
    • 00:54:15 – Zombie Panic Source Mapping Competition.
  • 00:56:15 – Blast from the past: Half-Quake Amen.
  • 01:01:45 – Interview with Chris and Mike from Berimbau.
    • What is Berimbau?
    • How does one code such a complex melee system?
    • History of Berimbau.
    • Details about the combat system.
    • When does something become too complex?
    • Beta team details.
    • Configurable options in servers.
    • Chances for multiple characters.
    • Character personality.
    • Berimbau as a cinematic.
    • Details on game extras.
    • Details on maps and environments.
    • Multiduel details.
    • How are the Berimbau developers eliminating the element of chance?
    • The future of Berimbau.
    • When can we expect to see Berimbau?
  • 01:33:45 – Wrap-up

Download Links

Items mentioned on the show

There are 18 responses to “Episode #13”.

  • [OFC]Petrick says:

    That Riverpool map is so beauty, too bad that there isn’t anything to do.

  • [OFC]Petrick says:

    Oh and you should re-upload that mp3, at the moment its just 37meg file, half of the podcast is missing.

  • Kega says:

    Hey.

    Great episode or at least the part of it that is uploaded. I think something bad happened, because the podcast is only ~40 minutes long and as mention the download file is only half size.

    Hope you guys can fix it, was looking forward to hear about Berimbau :)

  • CubicVirtuoso says:

    Re-Uploading now. Sorry for the mistake.

  • William McMahon says:

    Podcast fixed. Sorry for all the confusion.

  • DuckSauce says:

    Good episode again:P, liked the new intro :D

    Berimbau is now on my watchlist on moddb.. I was watching it manually for a while, guess I forgot to track it though :D noticed that today.
    Also voted for them and a whole bunch of other mods over at moddb a while ago.

    Show went well even without Philip, though I do miss him :P

  • SmileFace says:

    As always, great podcast ! Its sad that phillip isnt here no more. He had the best arguments, reasons, opinions and the best voice :D. I hope you could take a look at my mod a time. Could be great!

  • Wills says:

    Thank you soooooooooo much for talking about the Jailbreak Trailer, I really poured my heart and soul into making it, and I’m chuffed that you guys enjoyed it as much as you did! I’m pleased that you guys “get” what we’re doing aswell!

  • Flynn says:

    Another thank you for mentioning something:

    Thanks for mentioning my map! With the steam thingy, I have thought of an idea to make it apparent that the steam kills the player. So don’t be confused if you see a new update a few weeks down the line.

    Also, William (was it?) who said that he took an hour and a half to play it? Wow, I am not quite sure how you made it last that long! My playtesters both found it 20 minutes, as well as some players who played it since it was released.

    I know the architechure is bland, I need to work on spicing things up a bit. Thanks a lot for mentioning guys!

  • CubicVirtuoso says:

    @Flynn: I usually play maps a bit longer than most (mainly cause I play them on Hard), but I also play them with a critical eye; so I try to observe everything possible. I found your map enjoyable and quite long for just one map.

  • The Voice says:

    Thanks a lot for thinking with us about Sniper Division. I’m glad I have made people intrested.

    All please vote on our mod! It is going to be the next big multiplayer mod.
    http://www.moddb.com/mods/sniper-division

    Thank you all

  • Com Rante says:

    Just a quick question…
    [riffly_audio]45E866E8E4D211DD9761E0EB68DDF31E[/riffly_audio]

  • Alekswine says:

    As a Finn I must comment on your pronouncing of “Joutomaa”. It’s actually pronounced “Yo-toh-maa”. I no you can’t be expected to know that, but just a point I wanted to make.

    I really like these podcasts. Ofcourse the sound a bit amateur, but it’s nice to hear some voice instead of text rolling on a web page. I’d recommend a better microphone for your co-host though, because the background noice is annoying.

    Keep on truckin’!

  • [riffly_audio]99B8B8A6E57511DD983AE0EB68DDF31E[/riffly_audio]

  • Triple-M says:

    [riffly_audio]6B048DCCE5A311DD8A82E0EB68DDF31E[/riffly_audio]

  • CubicVirtuoso says:

    @Triple-M: Thanks for the question, you missed this weeks episode, but you will make it on next I promise.

  • Rimrook says:

    I really appreciate the spotlight mention of Riverpool. I have been at the top of my game lately, and no has seem to notice. I will be listening in as often as I can for more news from Podcast17.

    Thanks guys.

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