Episode #14 – ft. FragOut

This week we talk briefly about the future of jailbreak source; interview DuckSauce & PhanracK from FragOut and later we talk with Ackart about his newest project. This weeks blast from the past is Day of Defeat 3.1b and we have three audio questions.

Transmission Code: 10909

A few changes this week. We’ve split up the Half-Life news round-up section into more specific subsections and put together a new intro which still needs more refining. We created a ModDB group as another way for people to get updates. Thank you to ModDB for the support during the creation of the group and help with posting last weeks show. Our forums moved to HLCreations and we opened up an irc channel. Also, the show was broadcast live for the first time this week thanks to HLCreations. It wasn’t perfect, so apologies to those who listened live about the occasional dead air and unbalanced voice levels on the live stream. Both of those issues were our fault rather than HLCreations.

Extended Show Notes

Introduction

  • 00:01:15 – William, Ackart – ragnorakarena source, Thomas half-lifecreations.com, DuckSauce & PhanracK from Fragout.

Podcast17 News

  • 00:03:30 – Live on Half-Life Creations now 10AM EST every Sunday.
  • 00:04:00 – IRC Channel: #podcast17 irc.gamesurge.net.
  • 00:04:30 – Forums have been relocated to Half-Life Creations.
  • 00:05:00 – Podcast17 ModDB profile online.

Followup/Errata

  • 00:05:30 – Rebellion Discussion.

Straight from the Mouth of Valve

  • 00:09:00 – L4D Update (no SDK), exploit fixes + versus changes.
  • 00:10:15 – Steam update / Internet browsing in game.

Release List

  • 00:12:15 – Legacy Single Player.
  • 00:16:15 – Custom Coop Demo Released.
  • 00:19:45 – Fireguns 1.4.3 Released.
  • 00:22:15 – HDHL from playground.ru
  • 00:25:00 – Scientist Slaughter House Mod Messup Beta 2.
  • 00:30:15 – Smashball 0.9.2 Released with Stat Tracking.

Media Blitz

  • 00:31:15 – Jailbreak Source Deathball Video.
  • 00:34:00 – Age of Chivalry announced a release date: Feb 20th.
  • 00:35:00 – Future of Suicide Survival.
  • 00:36:50 – Zombie Panic Source Media release.
  • 00:39:00 – Dead before Dawn Trailer.

Topic of the Week (Scientist Slaughter House)

  • 00:40:15 – Thomas talks about SSH and DoD1.3.
  • 00:40:45 – Ackart is speechless.
  • 00:41:00 – Ducksauce and PhanracK choose Left 4 Dead.
  • 00:41:15 – William Chooses SSH or the MOTY awards.

Blast from the Past

  • 00:41:45 – Day of Defeat 3.1Beta.

Interview

  • 00:45:30 – Interview with DuckSauce and PhanracK from Fragout.
    • Introduction to Fragout
    • Grenade Abilities
    • Various Gameplay Modes
    • Fragout Maps
    • Future of Fragout
    • How can people start their own mod?

Listener audio Questions

  • 00:53:45 – Com-Rante asks what colour are our cats.
  • 00:55:15 – Phillip asks “What is the most innovative or interesting game play mechanic we’ve played over the past couple of months”.
  • 00:59:15 – Alex asks “what should happened with unfinished mods?”.

Last Minute Interview

  • 01:02:30 – Thomas interviews Ackart and his newest project Paradigm Shift.
    • Why is it called Paradigm Shift?
    • What direction is Paradigm Shift going in?
    • What will set Paradigm shift apart from other mods?
    • What should the player be aware of?
  • 01:10:15 – Wrap-up

Download Links

From the mouth of Valve

The Release List

Media Blitz

Blast From the Past

Other items mentioned on the show.

There are 4 responses to “Episode #14”.

  • DuckSauce says:

    Wow I could barely hear myself, turned up my sound loud and still could barely hear myself, heard everyone just fine though :D

    oh and PhanracK was talking a load of bull ^^ there’s no team deathmatch, it’s just that the gamemode Last Team Standing is barely ever playtested got him confused and made him think it was team deathmatch, but it’s really Last Team Standing, and instead of deathmatch there’s Last Man Standing.

  • I haven’t listened to this podcast because I actually listened live but I wanted to clarify a few points.

    Firstly, to beat Legacy, simply drop a grenade down the hole. Don’t jump down like I did!

    Secondly, with regard to the Russian mods, I personally don’t extract the legal content. Somebody called andyb does the hard work. I just get the credit. :)

    BTW< who was handsome sounding chap that asked about the game mechanics? And why didn’t he say which was his favourite? Idiot!

  • Tobias says:

    Nice podcast, BUUUT: how can you say a mod has all the player it needs? ;)

  • Tatsur0 says:

    Hey guys,
    Thanks for the ZP:S Media Release and Mapper Competition plug! Just want to clarify that all the player models and animations are done by ZP:S developers and we’re incredibly grateful to Darth_Brush and SlimZ for their maps some of which were originally in development for NMRiH. SlimZ is finishing his Cabin Fever map for ZPS which we’re really excited about and we have some of our staff finishing up Harvest and DeadCity that were donated to us while he continues his L4D Map campaign “Dead Before Dawn” which looks fantastic and is using most of his NMRiH maps.

    ZP:S dev team would love to join you on Podcast17 if you guys are interested.

    Brian “Tatsur0″ Comer
    ZP Co-Founder/Lead Developer
    http://www.zombiepanic.org