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	<title>Comments on: Episode #14</title>
	<atom:link href="http://www.podcast17.com/episodes/14/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.podcast17.com/episodes/14/</link>
	<description>A weekly verbal tour of the Half-Life community.</description>
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		<title>By: Tatsur0</title>
		<link>http://www.podcast17.com/episodes/14/#comment-362</link>
		<dc:creator>Tatsur0</dc:creator>
		<pubDate>Tue, 20 Jan 2009 16:42:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.podcast17.com/?p=430#comment-362</guid>
		<description>Hey guys,
 Thanks for the ZP:S Media Release and Mapper Competition plug! Just want to clarify that all the player models and animations are done by ZP:S developers and we&#039;re incredibly grateful to Darth_Brush and SlimZ for their maps some of which were originally in development for NMRiH. SlimZ is finishing his Cabin Fever map for ZPS which we&#039;re really excited about and we have some of our staff finishing up Harvest and DeadCity that were donated to us while he continues his L4D Map campaign &quot;Dead Before Dawn&quot; which looks fantastic and is using most of his NMRiH maps.

ZP:S dev team would love to join you on Podcast17 if you guys are interested.

Brian &quot;Tatsur0&quot; Comer
ZP Co-Founder/Lead Developer
http://www.zombiepanic.org</description>
		<content:encoded><![CDATA[<p>Hey guys,<br />
 Thanks for the ZP:S Media Release and Mapper Competition plug! Just want to clarify that all the player models and animations are done by ZP:S developers and we&#8217;re incredibly grateful to Darth_Brush and SlimZ for their maps some of which were originally in development for NMRiH. SlimZ is finishing his Cabin Fever map for ZPS which we&#8217;re really excited about and we have some of our staff finishing up Harvest and DeadCity that were donated to us while he continues his L4D Map campaign &#8220;Dead Before Dawn&#8221; which looks fantastic and is using most of his NMRiH maps.</p>
<p>ZP:S dev team would love to join you on Podcast17 if you guys are interested.</p>
<p>Brian &#8220;Tatsur0&#8243; Comer<br />
ZP Co-Founder/Lead Developer<br />
<a href="http://www.zombiepanic.org" rel="nofollow">http://www.zombiepanic.org</a></p>
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		<title>By: Tobias</title>
		<link>http://www.podcast17.com/episodes/14/#comment-361</link>
		<dc:creator>Tobias</dc:creator>
		<pubDate>Tue, 20 Jan 2009 13:54:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.podcast17.com/?p=430#comment-361</guid>
		<description>Nice podcast, BUUUT: how can you say a mod has all the player it needs? ;)</description>
		<content:encoded><![CDATA[<p>Nice podcast, BUUUT: how can you say a mod has all the player it needs? ;)</p>
]]></content:encoded>
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	<item>
		<title>By: PlanetPhillip</title>
		<link>http://www.podcast17.com/episodes/14/#comment-358</link>
		<dc:creator>PlanetPhillip</dc:creator>
		<pubDate>Mon, 19 Jan 2009 15:28:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.podcast17.com/?p=430#comment-358</guid>
		<description>I haven&#039;t listened to this podcast because I actually listened live but I wanted to clarify a few points.

Firstly, to beat Legacy, simply drop a grenade down the hole.  Don&#039;t jump down like I did!

Secondly, with regard to the Russian mods, I personally don&#039;t extract the legal content.  Somebody called andyb does the hard work. I just get the credit.  :)

BTW&lt; who was handsome sounding chap that asked about the game mechanics?  And why didn&#039;t he say which was his favourite?  Idiot!</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t listened to this podcast because I actually listened live but I wanted to clarify a few points.</p>
<p>Firstly, to beat Legacy, simply drop a grenade down the hole.  Don&#8217;t jump down like I did!</p>
<p>Secondly, with regard to the Russian mods, I personally don&#8217;t extract the legal content.  Somebody called andyb does the hard work. I just get the credit.  :)</p>
<p>BTW&lt; who was handsome sounding chap that asked about the game mechanics?  And why didn&#8217;t he say which was his favourite?  Idiot!</p>
]]></content:encoded>
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	<item>
		<title>By: DuckSauce</title>
		<link>http://www.podcast17.com/episodes/14/#comment-357</link>
		<dc:creator>DuckSauce</dc:creator>
		<pubDate>Mon, 19 Jan 2009 15:13:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.podcast17.com/?p=430#comment-357</guid>
		<description>Wow I could barely hear myself, turned up my sound loud and still could barely hear myself, heard everyone just fine though :D

oh and PhanracK was talking a load of bull ^^ there&#039;s no team deathmatch, it&#039;s just that the gamemode Last Team Standing is barely ever playtested got him confused and made him think it was team deathmatch, but it&#039;s really Last Team Standing, and instead of deathmatch there&#039;s Last Man Standing.</description>
		<content:encoded><![CDATA[<p>Wow I could barely hear myself, turned up my sound loud and still could barely hear myself, heard everyone just fine though :D</p>
<p>oh and PhanracK was talking a load of bull ^^ there&#8217;s no team deathmatch, it&#8217;s just that the gamemode Last Team Standing is barely ever playtested got him confused and made him think it was team deathmatch, but it&#8217;s really Last Team Standing, and instead of deathmatch there&#8217;s Last Man Standing.</p>
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