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	<title>Comments on: Episode #38</title>
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	<link>http://www.podcast17.com/episodes/38/</link>
	<description>A weekly verbal tour of the Half-Life community.</description>
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		<title>By: Herr_Alien</title>
		<link>http://www.podcast17.com/episodes/38/#comment-4131</link>
		<dc:creator>Herr_Alien</dc:creator>
		<pubDate>Wed, 08 Jul 2009 12:05:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.podcast17.com/?p=892#comment-4131</guid>
		<description>Now, I&#039;m no way a neotokyo fan, but: can you use that knife to ... knife your oponent? I&#039;ll even push this more: I don&#039;t want to see on my knife &quot;Solingen - Made in Switzerland&quot;. I just want to stab players with it.

The players that enjoy the gameplay of the mod will stick with it, regardless of weapon aspect. They will form the hardcore community for it. The people who like it for graphics will play it, and move on to the next generation engine and it&#039;s games/mods when they become available.</description>
		<content:encoded><![CDATA[<p>Now, I&#8217;m no way a neotokyo fan, but: can you use that knife to &#8230; knife your oponent? I&#8217;ll even push this more: I don&#8217;t want to see on my knife &#8220;Solingen &#8211; Made in Switzerland&#8221;. I just want to stab players with it.</p>
<p>The players that enjoy the gameplay of the mod will stick with it, regardless of weapon aspect. They will form the hardcore community for it. The people who like it for graphics will play it, and move on to the next generation engine and it&#8217;s games/mods when they become available.</p>
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		<title>By: medve</title>
		<link>http://www.podcast17.com/episodes/38/#comment-4114</link>
		<dc:creator>medve</dc:creator>
		<pubDate>Tue, 07 Jul 2009 22:24:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.podcast17.com/?p=892#comment-4114</guid>
		<description>about releasing mods as they are finished: there are 2 mod developers 1: the y know what&#039;s good and they make it like this, and it&#039;s almost perfect but really need some tweaking (like nt)
2: the developers are not quite sure of things, and want to relesa the early beta version, to get some opinions about is.

nobody looks the gun skins? are u fuckin serous? have you seen fpsbanana? it&#039;s basiccly a fuckin skinbase, and ppl are fuckin tired looking on the retard css knife and sleeves.</description>
		<content:encoded><![CDATA[<p>about releasing mods as they are finished: there are 2 mod developers 1: the y know what&#8217;s good and they make it like this, and it&#8217;s almost perfect but really need some tweaking (like nt)<br />
2: the developers are not quite sure of things, and want to relesa the early beta version, to get some opinions about is.</p>
<p>nobody looks the gun skins? are u fuckin serous? have you seen fpsbanana? it&#8217;s basiccly a fuckin skinbase, and ppl are fuckin tired looking on the retard css knife and sleeves.</p>
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	<item>
		<title>By: CubicVirtuoso</title>
		<link>http://www.podcast17.com/episodes/38/#comment-4113</link>
		<dc:creator>CubicVirtuoso</dc:creator>
		<pubDate>Tue, 07 Jul 2009 22:11:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.podcast17.com/?p=892#comment-4113</guid>
		<description>@Tibberius: We would love to have you on the show. I&#039;m not going to be here this week so we postponed the Ross Scott interview.... again... You are welcome to come on this week, but be prepared that it may be crap cause I&#039;m not around to supervise :P Email us at feedback@podcast17.com if you are interested. </description>
		<content:encoded><![CDATA[<p>@Tibberius: We would love to have you on the show. I&#8217;m not going to be here this week so we postponed the Ross Scott interview&#8230;. again&#8230; You are welcome to come on this week, but be prepared that it may be crap cause I&#8217;m not around to supervise :P Email us at <a href="mailto:feedback@podcast17.com">feedback@podcast17.com</a> if you are interested.</p>
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	<item>
		<title>By: Tibberius Bane[AoC Dev]</title>
		<link>http://www.podcast17.com/episodes/38/#comment-4112</link>
		<dc:creator>Tibberius Bane[AoC Dev]</dc:creator>
		<pubDate>Tue, 07 Jul 2009 22:03:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.podcast17.com/?p=892#comment-4112</guid>
		<description>If you want i can come on again and clarify what features the T2T update has brought and what you can expect from our TK punishment system that&#039;s going to be released in a quick patch in July at some point.</description>
		<content:encoded><![CDATA[<p>If you want i can come on again and clarify what features the T2T update has brought and what you can expect from our TK punishment system that&#8217;s going to be released in a quick patch in July at some point.</p>
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		<title>By: Player1</title>
		<link>http://www.podcast17.com/episodes/38/#comment-4111</link>
		<dc:creator>Player1</dc:creator>
		<pubDate>Tue, 07 Jul 2009 21:14:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.podcast17.com/?p=892#comment-4111</guid>
		<description>@CubicVirtuoso: No it was still understandable, I just thought it might possibly be my audio :P</description>
		<content:encoded><![CDATA[<p>@CubicVirtuoso: No it was still understandable, I just thought it might possibly be my audio :P</p>
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		<title>By: DuckSauce</title>
		<link>http://www.podcast17.com/episodes/38/#comment-4104</link>
		<dc:creator>DuckSauce</dc:creator>
		<pubDate>Tue, 07 Jul 2009 16:08:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.podcast17.com/?p=892#comment-4104</guid>
		<description>Btw, I uninstalled NeoTokyo 1 and a half our of play, I gave it a 10/10 but I disliked the gamemode(due to sitting out when dying), however it&#039;s now been pretty much confirmed my 9 weeks vacation has started and NeoTokyo keeps spooking through my mind so I&#039;m redownloading it again and just hope I don&#039;t die too much or get too addicted(I do still have to work on FragOut :P)</description>
		<content:encoded><![CDATA[<p>Btw, I uninstalled NeoTokyo 1 and a half our of play, I gave it a 10/10 but I disliked the gamemode(due to sitting out when dying), however it&#8217;s now been pretty much confirmed my 9 weeks vacation has started and NeoTokyo keeps spooking through my mind so I&#8217;m redownloading it again and just hope I don&#8217;t die too much or get too addicted(I do still have to work on FragOut :P)</p>
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	<item>
		<title>By: CubicVirtuoso</title>
		<link>http://www.podcast17.com/episodes/38/#comment-4101</link>
		<dc:creator>CubicVirtuoso</dc:creator>
		<pubDate>Tue, 07 Jul 2009 15:41:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.podcast17.com/?p=892#comment-4101</guid>
		<description>@Matthew: I second that.</description>
		<content:encoded><![CDATA[<p>@Matthew: I second that.</p>
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	<item>
		<title>By: Matthew Dryden</title>
		<link>http://www.podcast17.com/episodes/38/#comment-4099</link>
		<dc:creator>Matthew Dryden</dc:creator>
		<pubDate>Tue, 07 Jul 2009 14:58:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.podcast17.com/?p=892#comment-4099</guid>
		<description>@DuckSauce: You bring up a very valid point - releasing the server files first is of the upmost importantance...unfortunately, not too many mod developers know the major differences between server files and client files, and which one needs what.</description>
		<content:encoded><![CDATA[<p>@DuckSauce: You bring up a very valid point &#8211; releasing the server files first is of the upmost importantance&#8230;unfortunately, not too many mod developers know the major differences between server files and client files, and which one needs what.</p>
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	<item>
		<title>By: DuckSauce</title>
		<link>http://www.podcast17.com/episodes/38/#comment-4098</link>
		<dc:creator>DuckSauce</dc:creator>
		<pubDate>Tue, 07 Jul 2009 14:20:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.podcast17.com/?p=892#comment-4098</guid>
		<description>Hmm I&#039;m halfway accross the podcast and reading some comments here.
The advice I&#039;ve missed(might be my fault as I&#039;m doing stuff while listening) is that NeoTokyo made sure to besides the hyping to release the server files up front, you can hype your mod all your want but if at release there is only 1 or 2 or even 0 servers then most people are gonna uninstall and never get back to it again, so yeah besides hyping I&#039;d say it&#039;s a damn good advice for a multiplayer mod to release the server files up front so you&#039;ll have enough servers to accomodate the players.</description>
		<content:encoded><![CDATA[<p>Hmm I&#8217;m halfway accross the podcast and reading some comments here.<br />
The advice I&#8217;ve missed(might be my fault as I&#8217;m doing stuff while listening) is that NeoTokyo made sure to besides the hyping to release the server files up front, you can hype your mod all your want but if at release there is only 1 or 2 or even 0 servers then most people are gonna uninstall and never get back to it again, so yeah besides hyping I&#8217;d say it&#8217;s a damn good advice for a multiplayer mod to release the server files up front so you&#8217;ll have enough servers to accomodate the players.</p>
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	</item>
	<item>
		<title>By: CubicVirtuoso</title>
		<link>http://www.podcast17.com/episodes/38/#comment-4097</link>
		<dc:creator>CubicVirtuoso</dc:creator>
		<pubDate>Tue, 07 Jul 2009 13:30:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.podcast17.com/?p=892#comment-4097</guid>
		<description>@Player1: Yes sorry, there was a latency issue and it degraded the quality of sound. Hopefully it doesn&#039;t get on anyones nerves.

@stency: Wow. Congrats on a successful experiment :P If more mods followed this routine they could easily become as popular as NeoTokyo. If NeoTokyo brought just one thing to the modding table I believe that thing would be a perfect example of public relations work. I did not know you were behind most of it; and now that I know that, I can honestly say that you stency, even indirectly, were the most important member of the NeoTokyo team. 

@Tatsur0: No problem dude. Good mods deserve good press. Congrats on a successful release. 

I also extend my congrats to the entire NeoTokyo team.</description>
		<content:encoded><![CDATA[<p>@Player1: Yes sorry, there was a latency issue and it degraded the quality of sound. Hopefully it doesn&#8217;t get on anyones nerves.</p>
<p>@stency: Wow. Congrats on a successful experiment :P If more mods followed this routine they could easily become as popular as NeoTokyo. If NeoTokyo brought just one thing to the modding table I believe that thing would be a perfect example of public relations work. I did not know you were behind most of it; and now that I know that, I can honestly say that you stency, even indirectly, were the most important member of the NeoTokyo team. </p>
<p>@Tatsur0: No problem dude. Good mods deserve good press. Congrats on a successful release. </p>
<p>I also extend my congrats to the entire NeoTokyo team.</p>
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