Episode #58
This week William and Phillip are joined by Dave of ModDB. They talk about L4D2, Coven, PVK2, Spherical Nightmares, Human Error, RnL, Raindrop, 1187, Eternal Silence, Tension, Jailbreak, Decay, Dystopia, Arrangement, Cat-Life, Ham and Jam and more…
Transmission Code: 18281 (#58)
Extended Show Notes
Introduction
- 00:00:30 · William and Phillip are joined by Dave (Henley – ModDB).
Podcast 17 News
- 00:03:05 · Details on future live shows.
From The Mouth of Valve
- 00:07:35 · Left 4 Dead 2 is live on Steam!
- 00:07:35 · Left 4 Dead 2 Launching Worldwide
- 00:17:57 · Left 4 Dead 2 Update Released (Tue, 17th Nov)
- 00:17:57 · Left 4 Dead 2 Update Released (Sat, 21st Nov)
- 00:18:04 · Steam client update released (Wed, 18 Nov)
- 00:18:04 · Steam update released (Mon, 23 Nov)
- 00:18:30 · Jason Holtman, Valve’s head of Steam on digital pricing
- 00:26:00 · “Dude, Where’s My Thumb?” Winners, and L4D2’s New Special Infected
- 00:27:15 · Garry’s Mod Update Released (Mon, 23rd Nov)
- 00:30:00 · Left 4 Dead 2 Nabs Six VGA Nominations
- 00:32:40 · Team Fortress 2 News Roundup
Releases
- 00:33:30 · Coven v2.0
- 00:39:10 · Explosions 2 (HL2:Ep2)
- 00:40:45 · Man The Walls (HL2:Ep2)
Updates
- 00:44:10 · Decay v1.15
Media Blitz
- 00:44:40 · Pirates, Vikings & Knights II – Gestir Gameplay Video
- 00:47:42 · Spherical Nightmares – Media Update
- 00:50:10 · Human Error – Harder, Better, Faster, Stronger
- 00:53:30 · Resistance & Liberation – November 15th RTTF Update
- 00:55:20 · Raindrop – Alive and kicking
- 00:56:20 · 1187 – November update
- 00:58:20 · Eternal Silence – The Next Generation
- 01:00:20 · Zombie Panic: Source – On The Future Of Panic
- 01:00:50 · Tension – Air-brakes, New Super Jump & Start Of HUD
- 01:02:30 · Jailbreak: Source – v0.6, Deathball
- 01:04:20 · Dystopia – The Future is Orange
- 01:07:05 · Arrangement – Rainbows sneak preview
- 01:11:25 · Cat-Life – New code, current bugs & a short video
- 01:12:33 · Ham and Jam – November News
Articles
- 01:14:50 · L4DMods.com: How to Resurrect the Original Left 4 Dead
Discussion
- 01:16:10 · Left 4 Dead 1/2 Metacritic Reviews
- 01:18:04 · 8-bit Left 4 Dead Demake
- 01:18:40 · PlanetPhillip: Challenge Series 2009 – The Conclusion
- 01:20:50 · PP Poll Question 147 – Have you ever finished a mod without dying?
- 01:23:45 · Wrap-up.
Download Links
- Full Transmission (78.7 MB)
Introduction
From The Mouth of Valve
- Steam client update released (Wed, 18th Nov)
- L4D2 is live on Steam!
- L4D2 Launching Worldwide
- L4D2 Update Released (Tue, 17th Nov)
- L4D2 Update Released (Sat, 21st Nov)
- Steam client update released (Wed, 18 Nov)
- Steam update released (Mon, 23 Nov)
- Valve’s Head of Steam on digital pricing
- “Dude, Where’s My Thumb?” 2 Winners
- Garry’s Mod Update Released (Mon, 23rd Nov)
- L4D2 Nabs Six VGA Nominations
- Team Fortress 2 News Roundup
Releases
- Coven 2.0
- Very Rare Spy Crab’s Coven Gameplay, p1
- Very Rare Spy Crab’s Coven Gameplay, p2
- Explosions 2 (HL2:Ep2)
- Man The Walls (HL2:Ep2)
Updates
Media Blitz
- PVK II – Gestir Gameplay Video
- Spherical Nightmares – Media Update
- Human Error – Harder, Better, Faster, Stronger
- RnL – November 15th RTTF Update
- Raindrop – Alive and kicking
- 1187 – November update
- Eternal Silence – The Next Generation
- ZPS – On The Future Of Panic
- Tension – Air-brakes, New Jump & HUD
- Jailbreak: Source – v0.6, Deathball
- Dystopia – The Future is Orange
- Arrangement – Rainbows sneak preview
- Cat-Life – New code, current bugs & video
- Ham and Jam – November News
oh, steam store now has “top games under $10″ and “top games under $5″ buttons on the right
- :) 96Kbps doesn’t always make it better than mp3. Most mp3s have a bitrate of at least 128Kbps. The reason why the live stream sounds worse is because the bitrate is lower than 96Kbps.
- the mod Phillip mentioned is called ‘Hollow Moon’.
- regarding to game pricing, it also depends on the game itself. If the game is perceived by most as shallow, it will not get back from the low price bin.
You are sorta correct…
The Shoutcast stream will be encoded to 96kbit/s using AAC encoding (not mp3 encoding). To give you perspective 64kbit/s using AAC is ~ the equivalent to 128kbit/s MP3 encoding. Most media players support AAC now a days so I setup the shoutcast to use AAC over MP3. The shoutcast stream with a 96kbit/s will have, in theory, greater quality than 128kbit/s MP3 (which as you say is the most used mp3 bitrate – and the bit rate we use for the podcast 17 mp3 files). It’s ironic that our shoutcast will actually have a theoretical better quality than the MP3 available on the site.
Ok, now that does make a difference. Best of luck with the podcast, and I hope you guys will still keep posting the mp3 file (that’s how I get to listen to your show).
We will definitely keep posting the mp3. That is our primary goal – stream is secondary.
Hahaha, amazing outro by Phillip. :)
For more information about the black/white features in Spherical Nightmares, check out the latest news:
http://www.moddb.com/mods/spherical-nightmares/news/the-playground-in-game-video
I have uploaded a video showing how it looks in-game.
Thanks alot for the shout out again guys!
the end made me fucking lawl.
“raindrops are falling on my head”
Good show.