Episode #67 – ft. Jailbreak!
William is joined by Dave, Emanuel and Thomas. Later, Wills and Dogmeat of Jailbreak join for an interview. They talk about Dual Reality, GoldenEye: Source, Raindrop, Framed, Cry of Fear and more…
Extended Show Notes
Introduction
- 00:00:30 · William is joined by Dave Traeger (ModDB, Desura), Thomas (Half-Life Creations) and Emanuel.
From the Mouth of Valve
- 00:03:50 · Steam client updates – Mon 18 Jan, Tue 19 Jan and Fri 22 Jan.
- 00:05:00 · GameInformer’s Episode Three Speculations.
Releases
- 00:09:30 · PlanetPhillip’s Sniperville
- 00:15:00 · The Road to Abyss
- 00:17:37 · Fort Noesis – Open Beta
Media Blitz
- 00:22:00 · Combine Insurrection – Multi-media Update #2
- 00:23:00 · Galactopticon – SVN open again. Revolvers, aliens to come.
- 00:30:00 · Tension – Soundscape & Musical Direction
- 00:31:30 · Dual Reality – Introducing Dual Reality, Exclusive Modern Architecture images.
- 00:38:30 · Ham and Jam – January 2010 Media Update & ModDB Top 100
- 00:40:00 · Earth’s Special Forces – New Melee System Overview
- 00:42:40 · Modular Combat – Hey again. Where 1.77?
- 00:43:40 · GoldenEye: Source – 19th Jan Update
- 00:44:25 · Sven Co-op – 4.1 News Update, Anniversary edition
- 00:45:30 · City 17: Episode 1 – The Real January Update
- 00:46:30 · Raindrop – Teaser Time
- 00:48:00 · Flesh – Soundtrack Released
- 00:48:45 · Half Life: Tactics – Gameplay Mechanics Update
- 00:50:30 · Framed – All media prior to Jan 23rd 2010
Articles
- 00:52:20 · Robin Walker on Competitive TF2 and Future Updates.
Interview
- 00:54:00 · Interview with Wills and Dogmeat of Jailbreak.
Discussion
- 01:36:00 · PlanetPhillip Poll Question 155 – Does your partner play video games?
- 01:39:20 · Half-Life 2 Tribute – Weave the Freeman’s Life with Hers
- 01:41:00 · Current status of ModDB Mod of the Year
- 01:43:00 · 8 Bit Pwny Club ep.3
- 01:46:45 · Exclusive Cry of Fear Demo Discussion by Thomas and William.
Pick of the Week
- 01:58:10 · Everyone discusses their favourite item from this weeks show.
- 01:59:35 · Wrap-up.
Download Links
- Full Episode (114 MB)
- Jailbreak! Interview Only (42.6 MB)
Introduction
From The Mouth of Valve
- Steam client update (Mon, 18 Jan)
- Steam client update (Tue, 19 Jan)
- Steam client update (Fri, 22 Jan)
- GameInformer’s Ep3 Speculations
Releases
Media Blitz
- Combine Insurrection – Multi-media Update #2
- Galactopticon – Revolvers, aliens to come
- Galactopticon – SVN open again.
- Tension – Soundscape & Musical Direction
- Dual Reality – Introducing Dual Reality
- Dual Reality – How not te be crushed
- Dual Reality – Exclusive Image 1
- Dual Reality – Exclusive Image 2
- Ham and Jam – Jan 2010 Media Update
- ESF – New Melee System Overview
- Modular Combat – Hey again. Where 1.77?
- GoldenEye: Source – 19th Jan Update
- Sven Co-op – 4.1 News Update
- City 17: Episode 1 – The Real January Update
- Raindrop – Teaser Time
- Flesh – Soundtrack Released
- Half Life: Tactics – Gameplay Mechanics Update
- Framed – All media prior to Jan 23rd 2010
- Cry of Fear
Articles
Discussion
- PlanetPhillip Poll Question 155
- Half-Life 2 Tribute – Weave the Freeman’s Life with Hers
- ModDB Mod of the Year
- 8 Bit Pwny Club ep.3
Thomas, Emmanuel, welcome back.
@Galactopticon – SVN open again, Steam:
Thing is, users are dumb. Sorry guys, I know some are quite good at managing their computers, but, the majority is dumb. So having an automated update agent is a blessing for them.
And Emmanuel, you mentioned frequent updates as a sure way to kill a community. That is true, but only if the updates you release break compatibility with the previous version. Otherwise, everything is nice and dandy.
@Jailbreak and tophats:
Usually that can be fixed by moving the position of the tophat socket (you’ll have to add a new socket to the player model basically).
We faced a similar issue with AvP2 Team Fortress, with the flag. What we did is we added a ‘flag’ socket to each player model, then use the position of that socket to vary how each class is carrying the flag. We then could use the same flag model for all classes. The same flag is carried on the back of humans and predators, and also in between the teeth of alien players.
@Jailbeak and server population:
Do your best to release as a steam app! Being featured on Steam should help to increase the server population.
@Jailbreak and steamworks:
JBK was a TC already from 0.4. Tried that in a non HL2 environment, the mod booted up, I was able to create and join a LAN server. So, there ya go.
Hey thanks for the welcome back.
Be sure to be there next week Herr Alien, there is something you might want to see!
I’ll see if I can do something about the missing codec and I might be able to listen to the live stream. Worst case scenario, I’ll settle for the recording.
FragOut failed on the release early, release often(and William hates me for it :P), I’m focused on getting GraviNULL out as early as I can with it you know, not being overly buggy and the basic gameplay of the deathmatch gamemode done.
William may be interested in this, when I start working on FragOut again, I’ll honestly try to get rid of my feature creep and just revert the mod to deathmatch with grenades only for the first release, if that means the bowlingball, house, piggybank grenade or whatever the hell nauz is gonna turn it into next is gonna left out, then fine, same with new gamemode I was working on.
However, GraviNULL has my priority for now!
William, did you see the newspost on ModDB? I want a mention in media hype next release! Hehe!
If I see you around maybe invite you for a test again, you privileged man ;)
And what would a house grenade do good sir?
I’ve no idea, ask Nauz!
[...] This post was mentioned on Twitter by Gordon Freeman, Jailbreak: Source. Jailbreak: Source said: Wills and Dogmeat interviewed by Podcast 17 at the weekend, check it out: http://bit.ly/6Wx9Gy Listen for the highs, the lows and the WTFs [...]
TONIGHT THERE’S GONNA BE A JAILBREAK!
Raindrop teaser was impressive. I liked the talk about Cry of Fear and Williams girlfriend playing Portal. Also a great interview with the Jailbreakers.
Great episode. Good work everyone!