Episode #93 – ft. Overwatch
William is joined by Dave, Glenn, and Patrick. This week's interview is with Overwatch. Topics include: Alien Swarm, Firearms: Source, Coven, Alien Wave, Orion, DangerousWorld 2, Factum Solus, and more…
Extended Show Notes
- 00:00:30 · William is joined by Dave, Glenn, and Patrick.
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William McMahon —
Host
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Dave (aka. Henley) —
Host
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Glenn (aka. Hectic Glenn) —
Host
- Patrick (aka. foxholeboy) — Host
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William McMahon —
Host
Podcast 17 News
- 00:01:35 · Changes to Listener Calls.
From the Mouth of Valve
- 00:04:15 · Alien Swarm Game and Source SDK Now available.
- Alien Swarm Tile Gen Tutorial.
- Alien Swarm SDK’s info_node_hint Options. – Tipped by Da Fat Cat.
- List of Useful Console Commands. – Tipped by foxholeboy.
- Space Marines Visit Pallet Town.
- Play Alien Swarm in First Person.
- Alien Swarm updates released. – 21, Jul 2010, 21, Jul 2010, 22, Jul 2010.
- Alien Swarm: First Person Shooter.
- 00:10:50 · Alien Swarm Maps.
- Holdout, an AS survival map by .£cho.
- Deathmatch 1, an AS dm map by Ian Boswell – Tipped by foxholeboy.
- CS Office Redone, an AS sv map by HydratedPinkus. – Tipped by Mman.
- Deep Freeze Survival, an Alien Swarm survival map by dormedas.
- There are a lot more where these came from.
- 00:18:50 · Call In: Matt (aka. Korge) – SHIFT.
- The Alien Swarm SDK.
- 00:24:30 · L4D Blog: Week 14. – Healthpackalypse.
Releases & Updates
- 00:29:55 · Firearms: Source released.
- 00:33:00 · Coven 3.0 and 3.1 updates.
- Coven 3.0 full. exe, zip.
- Coven 3.1 patch. exe, zip.
- Fileshack Mirror. – 3.0 and 3.1 updates, exe only.
- Coven 3.1 Change Log.
- 00:34:55 · Alien Wave 0.5 Beta released.
Media Blitz
- 00:36:50 · Orion – Announcement Delayed, Slightly.
- 00:39:35 · DangerousWorld 2 – Trailer and New Wallpaper.
- 00:41:30 · Factum Solus – Trailer. – Tipped by korge.
- 00:42:40 · Dogfight – Alpha News.
- 00:42:55 · Kontroll – WIP Gameplay Video.
Discussion
- 00:43:00 · PP Poll Question 182 – Has Steam changed your purchasing habits?
- 00:48:00 · Phillip’s Blog: Rainmeter and a Half-Life 2 style desktop.
- 00:50:20 · Team Fortress 2 Easter Egg in Sam and Max. – Tipped by Danboe.
- 00:52:45 · Golden Charity, Help Turn Gold into Good. – Tipped by Sodaplayer.
- 00:55:30 · Phillip’s Blog: The 7 Year Cycle?
- 00:58:55 · Next week’s interview is with Charlie Cleveland of Unknown Worlds.
Interview
- 01:01:15 · Interview with Overwatch.
- Andy (aka. AndY) – Development Lead
- Emil (aka. Pingu) – Mapper, Lead Programmer
- Adam (aka. Kilrageous) – PR, Quality Assurance
- 01:49:36 · Call In: Matt (aka. Korge) – SHIFT.
- 01:57:34 · Call In: Twerty.
Last Words
- 02:05:50 · Wrap-up.
Download Links
- Full Episode. (117 MB)
- Excerpt: Overwatch Interview. (61.6 MB)
Other Links
- PP VoiceVille Mapping Competition.
- PP: Around the Community 001.
- Golden Charity, Help Turn Gold into Good.
- Image Source: Overwatch Concept Art.
Other News This Week
- Proyect-Z Beta 1.5.1 update.
- HL2 Jailbreak, an sp HL2 map by Phille Frost.
- Snakepit, a single player Portal map by Duffedwaffe.
- Perfection – News Update.
- Fistful of Frags – Beta 3.0 Status: Almost There.
- Arrangement – Upcoming Release and what’s Next.
- Infamy or Valor – Tiger Tank Maneuverability and Stability.
- Blue Portals – ‘Melting’ The Ice Cube Under Portalble Light.
- More at this week’s rough agenda…
Concering Valve’s answer to UDK:
It’d be really simple for them to that, if they chose to…
Release Source SDK, SDK Base, HL2:Deathmatch(pretty much free anyway with both an Nvdia and Ati deal) and HL2 free. Alot of existing MP mods are already mounting only the SDK Base files, so they’d be insta freed, but to allow others to make free mods, they’d need a game, and HL2:DM is pretty much free anyway and HL2 getting pretty old. It’d also get people to buy EP2.
So yeah, alot of stuff to make free, but hard to do? No. They’d win the love of the good old SourceModders, instead of punching them in the face teasing use with the Alien Swarm SDK.
Concerning Orion, I wouldn’t put it all on David…
Quote from the ModDB Alien Swarm SDK newspost “Summary”:
“A new UDK! Valve have launched their new SDK without access restrictions, allowing TC Source mods to become totally free – no purchase necessary.”
TC Source Mods tottally free? I asssume that’s what David believed, but as is now clear, this was an outright lie/wrong assumption by Varsity who posted it.
Source: http://www.moddb.com/games/alien-swarm/news/alien-swarm-sdk-is-free-to-all
To be honest, I feel bad that David is getting mocked just for reading and believing what a credible ModDB staff member wrote, I mean if it was some random dude on the internet I’d say sure, don’t go believing stuff being said, but this was a ModDB staff member for all I know…
@Alien Swarm and it’s SDK:
Anyone played Alien Shooter? It was released quite a while ago. It’s the same, addictive and fun game mechanics.
“Test bench for a Source SDK” – well put, William. Patrick, good choice of words regarding the chain and ball :).
I like how you guys covered Alien Swarm, it was more objective than I expected. Thumbs up!
@Orion: oh boy …
@Auto-update:
There are ways you can build an auto-update mechanism. While the one I built at one point was just to update clients, I think something can be worked out also for servers.
On the other hand, do you really want the servers to auto-update? I mean what if a server admin decides to tick to an older version?
He will of course have that option, but only players with the same version would be able to join his server.
We basically just want to ensure that if players are updating, they will always have servers running the same up-to-date version as they are, so they have somewhere to play.
i rofl’d at pallet town
i said garbage too much